P01 Vision Language Action Models in Robotic Manipulation: A Systematic Review
A model–data–simulation map, dataset description scores, and checks on heterogeneous evaluation claims.
LITERATURE NOTES
Research questions, core methods, experimental evidence, limitations, and connections between papers.
A model–data–simulation map, dataset description scores, and checks on heterogeneous evaluation claims.
Eight action-related interfaces connect modules, data sources, and execution, with overlapping categories.
Architecture, data, pretraining, post-training, and evaluation, with corrections to surveyed descriptions.
Action likelihoods, rewards, transitions, learning paradigms, and the practical cost of RL-VLA deployment.
A recurrent policy learns to explore and adapt through hidden state across episodes within a task.
Running normalization and residual networks improve RL scaling; evidence and proxy limitations are examined.
ALOHA hardware, CVAE action chunks, and temporal ensembling for fine bimanual imitation learning.
Conditional action diffusion, receding-horizon control, and the distinction between sampling and robot time.
VLM semantics and a continuous flow action expert, with explicit data, timing, and version boundaries.
Demonstration context and deterministic meta co-training improve unified multitask VLA adaptation.
Flow-Noise and Flow-SDE connect flow action generation to PPO-style online adaptation.
A frozen VLA supplies compact state and reference actions to a small online actor–critic.
Visual, semantic, and execution OOD reveal where PPO improves VLA behavior and where it does not.
Action-aware visual-token pruning reduces computation, with limits of action magnitude as a dynamics proxy.
Speculative drafts, parallel verification, and cache refresh trade fresh feedback against verification cost.
Prefix-guided flow inpainting overlaps inference and execution while preserving chunk continuity.
CUDA Graphs and operator changes accelerate π₀; the measured implementation is separated from streaming proposals.
Future-proprioception conditioning supports asynchronous execution, without predicting future object states.
A compact multiframe policy, dynamic data, and stale-prefix removal target moving-object manipulation.
DOMINO data and PUMA motion representations study dynamic manipulation under a bounded simulator protocol.
Modular motion latents and smart primitives synthesize real-time kinematic references.
Voxel-conditioned joint-heatmap diffusion unifies interaction synthesis across human, object, and scene contexts.
Known 3D assets and video priors produce physics-trackable humanoid loco-manipulation demonstrations.
Privileged simulation supervision and candidate scoring train an RGB-D generative navigation policy.
Rectified flow and dynamic reinforcement learning extend navigation, with careful social-metric definitions.
Parallel crowd-path learning and full-body control form a human-aware navigation benchmark pipeline.
Nav2 integration and collaborative scenarios expose the need for shared success and event definitions.
Learning-based social planners are reviewed and benchmarked, with implementation and budget caveats.
Object-aware Gaussian appearance is paired with existing mesh-derived collision geometry for navigation.
Memory and camera-conditioned video generation build explorable worlds, with static-world and geometry limits.
Gradient estimates, value prediction, and surrogate reward landscapes.
How seeds, architectures, reward scales, and implementations change algorithm comparisons.
Separate experience-driven learning as a paradigm from world models as a mechanism.
MSPBE and auxiliary variables connect off-policy stability to linear-time updates.
SALE objectives, TD7 engineering components, and the scope of empirical evidence.
TD-residual advantages, reward-to-go, lambda returns, and critic error.
Occupancy distributions, compatible features, and theoretical assumptions for approximation.
A Q-value shift explains conditional path equivalence between shaping and initialization.
A chapter route from tabular methods through approximation, exploration, and policy gradients.
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